Abstract
“Interpersonal interaction,” “communication,” and "social
involvement" constitute D.W. and D. Sue’s definition of “counseling”
(2003).
Since “definitions” (any construct’s “what-ness”) are
insufficient to precisely convey any person's, place's, or thing’s
“becoming-ness,” the “I like…game” counseling technique provides a
flexibly structured, individual or small-group counseling format,
which insures an honestly authentic dialogue between and among two
to approximately fifteen participants.
The “I like…game’s”
effectiveness is derived, or sentence-stems, from the shared
etymological roots of the Spanish verb “gustar,” meaning “to like,”
and the English noun “gusto,” defined in Webster’s as:
1)
“individual or special taste,”
2) “enthusiastic and vigorous
enjoyment or appreciation,” and,
3) “vitality marked by an abundance
of vigor and enthusiasm.”
Client-participants in the “I like…game”
are impelled by the rules of the game to both positive choosing and
cooperative/respectful waiting, following a therapeutically flexible
script, toward increased insight and experiential
counseling/parenting skill.
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